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    On 10/03/2018 11:49 AM, George Karpenkov wrote:<br>
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      That’s weird.
      <div class="">It takes about 1-2 seconds for me.<br class="">
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    Wow, this is awesome! What's your machine's configuration and
    system? <br>
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                <p class=""><font class="" size="+1"><tt class="">(lldb)
                      b SimpleStreamChecker.cpp:132</tt><tt class=""><br
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                    </tt><tt class="">Breakpoint 1: no locations
                      (pending).</tt><tt class=""><br class="">
                    </tt><tt class="">WARNING:  Unable to resolve
                      breakpoint to any actual locations.</tt><tt
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          <div>This is also weird. If lldb replies with “Unable to
            resolve breakpoint”, it means that, well, it could not
            resolve the breakpoint.</div>
          <div>And yet it does stop at a breakpoint (much) later on.</div>
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    My build uses dynamically linked libraries, and the symbol is not
    available when the related library isn't loaded.<br>
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    When I use the default build which uses statically linked libraries,
    it becomes much slower, with a huge clang program that is 1.5G
    without a machine target.<br>
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