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<p class="MsoNormal"><span style="color:#1F497D">Sorry, I didn’t mention that when I try to build the library with the overridden new and delete operators, I get the following compile error:<o:p></o:p></span></p>
<p class="MsoNormal"><span style="color:#1F497D"><o:p> </o:p></span></p>
<p class="MsoNormal" style="text-autospace:none"><span style="font-size:9.0pt;font-family:Consolas;color:#1E1E1E;background:white;mso-highlight:white">5> In file included from D:\Sony\wws_shared\sdk\trunk\components\wws_mem\example\debugging\debugging.cpp:18:<o:p></o:p></span></p>
<p class="MsoNormal" style="text-autospace:none"><span style="font-size:9.0pt;font-family:Consolas;color:#1E1E1E;background:white;mso-highlight:white">5> In file included from ..\..\..\wws_mem/wws_mem_all.h:173:<o:p></o:p></span></p>
<p class="MsoNormal" style="text-autospace:none"><span style="font-size:9.0pt;font-family:Consolas;color:#1E1E1E;background:white;mso-highlight:white">5>..\..\..\wws_mem/wws_mem_new.h(149,16): error : redefinition of 'operator new'<o:p></o:p></span></p>
<p class="MsoNormal" style="text-autospace:none"><span style="font-size:9.0pt;font-family:Consolas;color:#1E1E1E;background:white;mso-highlight:white">5> D:\usr\local\psp2\ORBIS SDKs\2.500_pre_mod\target\include\new(123,14) : note: previous definition is
here<o:p></o:p></span></p>
<p class="MsoNormal"><span style="color:#1F497D"><o:p> </o:p></span></p>
<p class="MsoNormal"><span style="color:#1F497D">The new function signatures are effectively the same.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="color:#1F497D"><o:p> </o:p></span></p>
<p class="MsoNormal"><span style="color:#1F497D">Is this the effective end of overriding global new and delete?<o:p></o:p></span></p>
<p class="MsoNormal"><span style="color:#1F497D"><o:p> </o:p></span></p>
<p class="MsoNormal"><span style="color:#1F497D">Thanks.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="color:#1F497D"><o:p> </o:p></span></p>
<p class="MsoNormal"><span style="color:#1F497D">-John<o:p></o:p></span></p>
<p class="MsoNormal"><span style="color:#1F497D"><o:p> </o:p></span></p>
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<p class="MsoNormal"><b><span style="font-size:10.0pt;font-family:"Tahoma","sans-serif"">From:</span></b><span style="font-size:10.0pt;font-family:"Tahoma","sans-serif""> Thompson, John
<br>
<b>Sent:</b> Wednesday, March 04, 2015 12:00 PM<br>
<b>To:</b> cfe-dev@cs.uiuc.edu<br>
<b>Subject:</b> How to override new operator in modules<o:p></o:p></span></p>
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<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">How do you override global new and delete operators when they are also defined in the “new” standard header included in modules?<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">I’m trying to build a memory allocator library against a set of PS4 headers that have been modularized. The memory library overrides new and delete. In the PS4 headers the “new” header is included in the standard headers.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">Thanks.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">-John<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
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