[cfe-dev] [PATCH] plugin problem on Windows
john.thompson.jtsoftware at gmail.com
Fri Feb 11 14:02:41 PST 2011
>Can't you weak-link the clang libs to your plugin? That's how it's done on
OS X I think.
Sorry, I don't know what that means in the context of Windows. It appears
that on Windows, the Clang libraries are all statically linked. Perhaps if
the Clang libraries were DLLs, it might work, assuming the DLLs would share
the data space as well as the code. I tried re-building with cmake using
-DBUILD_SHARED_LIBS=ON, but go lots of errors, and the cmake.html page
indicated it didn't work.
On Fri, Feb 11, 2011 at 1:39 PM, Nico Weber <thakis at chromium.org> wrote:
> Can't you weak-link the clang libs to your plugin? That's how it's done on
> OS X I think.
> On Feb 11, 2011 1:18 PM, "John Thompson" <
> john.thompson.jtsoftware at gmail.com> wrote:
> > With reference to the Bugzilla 9078 issue I posted, it appears the
> > mechanism doesn't work on Windows.
> > To recap, in loading a Windows plug-in DLL, the DLL will have it's own
> > of the clang library code and data, such that the plug-in registry node
> > ends up in the DLL and not the Clang executable's data space, hence
> > the plug-ins node doesn't end up in the registry instance in Clang.
> > One way to fix it is to have the plug-ins provide a function hook for
> > retrieving the node. Since the address look-up function in Clang looks in
> > all plug-ins loaded, that means it has to be a uniquely-named function.
> > Therefore, perhaps basing it on the plug-in name is a way to go,
> > I've enclosed a patch that modifies things to do this. It expects the
> > plug-in to export a function with a name like "Get_(plug-in name)_Node
> > returns the node instance. See the modified PrintFunctionNames for an
> > example of this. Since the name for the PrintFunctionNames plug-in is
> > "print-fns", I have the function lookup code replace '-' with '_' to get
> > legal C name.
> > I've also modified the example.CMakeLists.txt file to build the example
> > projects as part of the main build.
> > I also needed some changes in the Registry class to add an AddNode
> > and expose some privates so the plug-in can get at its node.
> > I've enclosed two patch files, one for the Clang side and one for the
> > side (the Registry hack).
> > Permission to check it in? Otherwise, please suggest an alternate fix.
> > -John
> > --
> > John Thompson
> > John.Thompson.JTSoftware at gmail.com
John.Thompson.JTSoftware at gmail.com
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