<div>The enclosed patch contains three changes:</div>
<div> </div>
<div>1. In compiling the afore-mentioned code targeting PS3, I ran into the lack of some needed implicit defines.<br clear="all"></div>
<div>2. Changes to the PS3 target class to fix some sizes of things. Curiously, the PS3 thinks it's a PowerPC64, though it's configuration seems to actually be more like PowerPC32.</div>
<div> </div>
<div>3. Added some PPC-specific constraints, based on the gcc docs. I just guessed at what the actions should be. This is to fix some code I'm trying to compiler which uses at least the Z constraint.</div>
<div> </div>
<div>With your permission I will check it in. Previously I was given permission to mess with the PS3 stuff, but because the constraint thing affects the PowerPC, I thought I should ask.</div>
<div> </div>
<div>-John</div>
<div><br>-- <br>John Thompson<br><a href="mailto:John.Thompson.JTSoftware@gmail.com">John.Thompson.JTSoftware@gmail.com</a><br><br></div>