trivial_abi

Richard Smith via cfe-commits cfe-commits at lists.llvm.org
Wed Jan 3 14:53:02 PST 2018


On 3 January 2018 at 14:29, John McCall via cfe-commits <
cfe-commits at lists.llvm.org> wrote:

>
> On Jan 3, 2018, at 5:12 PM, Richard Smith <richard at metafoo.co.uk> wrote:
>
> On 2 January 2018 at 20:55, John McCall via cfe-commits <
> cfe-commits at lists.llvm.org> wrote:
>
>> On Jan 2, 2018, at 10:43 PM, Richard Smith <richard at metafoo.co.uk> wrote:
>>
>> On 2 January 2018 at 19:02, John McCall via cfe-commits <
>> cfe-commits at lists.llvm.org> wrote:
>>
>>>
>>> On Jan 2, 2018, at 9:15 PM, Akira Hatanaka <ahatanaka at apple.com> wrote:
>>>
>>>
>>>
>>> On Jan 2, 2018, at 4:56 PM, Richard Smith via cfe-commits <
>>> cfe-commits at lists.llvm.org> wrote:
>>>
>>> On 2 January 2018 at 15:33, John McCall via cfe-commits <
>>> cfe-commits at lists.llvm.org> wrote:
>>>
>>>> Hey, Richard et al.  Akira and I were talking about the right ABI rule
>>>> for deciding can-pass-in-registers-ness for structs in the presence of
>>>> trivial_abi, and I think I like Akira's approach but wanted to get your
>>>> input.
>>>>
>>>> The current definition in Itanium is:
>>>>
>>>>   *non-trivial for the purposes of calls*
>>>>
>>>> A type is considered non-trivial for the purposes of calls if:
>>>>
>>>>    - it has a non-trivial copy constructor, move constructor, or
>>>>    destructor, or
>>>>
>>>> I'm assuming we're implicitly excluding deleted functions here. (I'd
>>> prefer to make that explicit; this has been the source of a number of ABI
>>> mismatches.)
>>>
>>>>
>>>>    - all of its copy and move constructors are deleted.
>>>>
>>>>
>>>> I'd suggest modifying this to:
>>>>
>>>> A type is considered non-trivial for the purposes of calls if:
>>>> - if has a copy constructor, move constructor, or destructor which is
>>>> non-trivial for the purposes of calls, or
>>>> - all of its copy and move constructors are deleted and it does not
>>>> have the trivial_abi attribute.
>>>>
>>>> A copy/move constructor is considered trivial for the purposes of calls
>>>> if:
>>>> - it is user-provided and
>>>> - the class has the trivial_abi attribute and
>>>> - a defaulted definition of the constructor would be trivial for the
>>>> purposes of calls; or
>>>>
>>>
>>> We'd need to say what happens if the function in question cannot validly
>>> be defaulted for any of the reasons in [dcl.fct.def.default]. Do we try to
>>> infer whether it's a copy or move constructor, and use the rules for a
>>> defaulted copy or move constructor? Or do we just say that's never trivial
>>> for the purposes of calls? Or something else? Eg:
>>>
>>> struct [[clang::trivial_abi]] A {
>>>   A(A && = make());
>>> };
>>>
>>> Here, A::A(A&&) cannot validly be defaulted. Is A trivial for the
>>> purpose of calls? Likewise:
>>>
>>> struct [[clang::trivial_abi]] B {
>>>   B(...);
>>> };
>>> struct C {
>>>   volatile B b;
>>> };
>>>
>>> Here, C's copy constructor calls B::B(...). Is C trivial for the purpose
>>> of calls? (OK, Clang crashes on that example today. But still...)
>>>
>>> I'd be uncomfortable making the rules in [dcl.fct.def.default] part of
>>> the ABI; they seem to be changing relatively frequently. Perhaps we could
>>> say "if the function is a copy constructor ([class.copy.ctor]/1), then
>>> consider what an implicitly-declared defaulted copy constructor would do;
>>> if it's a move constructor ([class.copy.ctor]/2), then consider what an
>>> implicitly-declared defaulted move constructor would do; otherwise, it's
>>> not trivial for the purpose of calls". That'd mean A is trivial for the
>>> purpose of calls and C is not, which I think is probably the right answer.
>>>
>>> - it is not user-provided and
>>>> - the class has no virtual functions and no virtual base classes, and
>>>> - the constructor used to copy/move each direct base class subobject is
>>>> trivial for the purposes of calls, and
>>>> - for each non-static data member that is of class type (or array
>>>> thereof), the constructor selected to copy/move that member is trivial for
>>>> the purposes of calls.
>>>>
>>>> A destructor is considered trivial for the purposes of calls if:
>>>> - it is not user-provided or the class has the trivial_abi attribute,
>>>> and
>>>> - the destructor is not virtual, and
>>>> - all of the direct base classes of its class have destructors that are
>>>> trivial for the purposes of calls, and
>>>> - for all of the non-static data members of its class that are of class
>>>> type (or array thereof), each such class is trivial for the purposes of
>>>> calls.
>>>>
>>>> These definitions are intended to follow [class.copy.ctor]p11 and
>>>> [class.dtor]p6 except for the special rules applicable to trivial_abi
>>>> classes.
>>>>
>>>
>>> If I could rephrase: a *tor is considered trivial for for the purposes
>>> of calls if it is either defaulted or the class has the trivial_abi
>>> attribute, and the defaulted definition would satisfy the language rule for
>>> being trivial but with the word "trivial" replaced by "trivial for the
>>> purposes of calls". So only effect of the trivial_abi attribute is to
>>> "undo" the non-triviality implied by a user-provided *tor when computing
>>> triviality for the purpose of calls.
>>>
>>> I think that's a reasonable rule, if we have a satisfactory notion of
>>> "defaulted definition".
>>>
>>> I'm not sure about the "defaulted definition" rule for copy/move
>>>> constructors in trivial_abi classes.  The intent is to allow class
>>>> temploids with trivial_abi that are instantiated to contain non-trivial
>>>> classes to just silently become non-trivial.  I was thinking at first that
>>>> it would be nice to have a general rule that trivial_abi classes only
>>>> contain trivial_abi subobjects, but unfortunately that's not consistent
>>>> with the standard triviality rule in some silly corner cases: a
>>>> trivially-copyable class can have a non-trivially-copyable subobject if it
>>>> happens to copy that subobject with a trivial copy constructor.  I couldn't
>>>> think of a better way of capturing this than the "defaulted definition"
>>>> rule.  I considered using the actual initializers used by the constructor,
>>>> but that would introduce a lot of new complexity: suddenly we'd be asking
>>>> about triviality for an arbitrary constructor, and copy/move elision make
>>>> the question somewhat ambiguous anyway.
>>>>
>>>
>>> Per the above examples, I don't think you can escape asking about
>>> triviality for an arbitrary constructor if you take this path.
>>>
>>> Another option, similar to your general rule, would be to say that a
>>> type is considered trivial for the purpose of calls if either: (1) it is
>>> trivial for the purpose of calls under the current Itanium ABI rule, or (2)
>>> it has the trivial_abi attribute and all members and base classes have
>>> types that are trivial for the purpose of calls. That would sidestep the
>>> "defaulted definition" complexity entirely, and while it differs from the
>>> way that the language computes triviality normally, it doesn't seem
>>> fundamentally unreasonable: when we're thinking about triviality for the
>>> purpose of calls, there's notionally a call to the trivial copy/move ctor
>>> being elided, not a call to an arbitrary ctor selected by overload
>>> resolution, and we'd just be pushing that effect from the class itself to
>>> its subobjects with this attribute.
>>>
>>>
>>>
>>> It sounds like a class containing a member that has a type annotated
>>> with “trivial_abi” would not necessarily be considered trivial for the
>>> purpose of calls according to rule (2)? For example, S1 would not be
>>> trivial for the purpose of calls because it isn’t annotated with
>>> “trivial_abi” in the code below:
>>>
>>> struct [[clang::trivial_abi]] S0 {
>>>   // user-provided special functions declared here.
>>> };
>>>
>>> struct S1 {
>>>   S0 f0;
>>> };
>>>
>>> I thought we wanted containing classes (S1 in this case) to be trivial
>>> for the purpose of calls too?
>>>
>>>
>>> I would like that, yeah.
>>>
>>
>> OK, I think that's fair. Then we probably need the more complex rule.
>> Which I think means we're at something equivalent to:
>>
>> A type is considered non-trivial for the purposes of calls if:
>> - if has a copy constructor, move constructor, or destructor *that is
>> not deleted and* is non-trivial for the purposes of calls, or
>> - all of its copy and move constructors are deleted and it does not have
>> the trivial_abi attribute.
>>
>> Hold on... this final "and it does not have the trivial_abi attribute"
> looks wrong to me; it seems to break the "do what I mean"ness of the
> attribute. Consider:
>
> template<typename T, typename U> struct [[clang::trivial_abi]] pair { ...
> };
>
> std::pair<ContainsPointerToSelf, int> f(); // returned indirect
> std::pair<ContainsPointerToSelf, NonCopyable> g(); // returned in
> registers because all copy/move ctors deleted
>
> That seems like a bug. Can we just strike that addition, or does one of
> your intended use cases need it?
>
>
> It was a last-minute addition that seemed like a good idea, but I was just
> thinking about all the copy/move ctors being explicitly deleted on the
> class, not any of the inheritance cases.  I agree with striking it.
>
> The only use cases we really have in mind are
>   - simple resource-owning classes like smart pointers, which would adopt
> the attribute, and
>   - classes with defaulted copy/destruction semantics, which should
> propagate triviality if possible.
>
> I just think we need to be prepared to make the rule more general than
> that.
>
> A copy/move constructor is considered trivial for the purposes of calls if:
>> - it is user-provided and
>> - the class has the trivial_abi attribute and
>> - *a defaulted definition of a constructor with the signature of the
>> implicit copy/move constructor for the class would be trivial for the
>> purposes of calls*; or
>>
>> One other concern here: what if the defaulted definition would be
> deleted? I think in that case the constructor we're considering should also
> be treated as if it were deleted. And that applies recursively: if the
> implicit copy/move constructor would itself have been deleted, we want to
> treat the original member of the type we're checking as being deleted. And
> likewise, if a defaulted copy/move constructor invokes a copy/move
> constructor of a trivial_abi class, and a defaulted copy/move constructor
> for that class would have been deleted, we want to act as if the original
> defaulted copy/move constructor was deleted. That seems awkward to specify
> in the fashion we've been using until now, since the result of a triviality
> calculation is now "deleted", "non-trivial", or "trivial", and deletedness
> can change in either direction as a result of the attribute.
>
>
> Ugh.  I feel like this problem is mostly a further indictment of the idea
> of basing this on what a defaulted definition would look like.
>
> We could just base it on the overall trivial-for-calls-ness of the
> subobject types.  It's a very different rule from the standard triviality
> rule, but it's okay to differ here because this *only* affects special
> members of classes with the attribute.
>

I like this idea a lot. Here's a concrete suggestion:

"""
A type has a *triviality override* if it has the trivial_abi attribute, and
it has no virtual functions nor virtual base classes, and every subobject
is trivial for the purposes of calls. The attribute is ill-formed if
applied to a non-template class that does not meet these criteria; the
attribute is ill-formed, no diagnostic required, if applied to a templated
class and no instantiation of that class can meet these criteria.

A type is trivial for the purposes of calls if:
  - it has a triviality override, or
  - it is trivial for the purposes of calls as specified in the Itanium C++
ABI, or would be so if all direct or indirect construction and destruction
of types with a triviality override were ignored when computing the
triviality (but not deletedness) of functions
"""

So we would still compute both a "trivial" and a "trivial for the purposes
of calls" flag for defaulted copy constructors, move constructors, and
destructors, but we'd only do the overload resolution and deletedness
analysis once; trivial would always imply trivial for the purposes of
calls, and the converse only fails when there is a subobject whose type has
a triviality override.

Put another way, we'd have four levels of triviality for special members:
deleted, non-trivial, trivial for purposes of calls, and trivial. The
triviality of a deleted member is "deleted". The triviality of any
trivial_abi member is "trivial for purposes of calls". The triviality of
any other user-provided member is "non-trivial". And the triviality of a
non-user-provided non-deleted member is "deleted" if any subobject call is
ill-formed, otherwise "non-trivial" for the special cases involving virtual
bases and virtual functions, otherwise the mimimum of that value over all
subobject calls. And a type is trivial for the purposes of calls unless any
copy ctor, move ctor or dtor is "non-trivial" or all copy and move
constructors are "deleted".

> Here's a terse summary of the rule I'm considering:
>
> """
> For the determination of triviality for the purposes of calls, a modified
> form of the program is considered. In this modified form, each copy or move
> constructor or destructor of a class with the trivial_abi attribute is
> replaced by a defaulted copy or move constructor or destructor (with the
> signature of an implicit such declaration), and calls to the former are
> transformed into calls to the latter within the implicit definitions of
> defaulted special member functions. A function is deleted for the purposes
> of calls in the original program if the corresponding function is deleted
> in the modified program, and is otherwise trivial for the purposes of calls
> in the original program if the corresponding function is trivial in the
> modified program.
>
> A type is considered non-trivial for the purposes of calls if:
> - if has a copy constructor, move constructor, or destructor that is
> non-deleted and non-trivial for the purposes of calls, or
> - all of its copy and move constructors are deleted for purposes of calls.
>
> """
>
>
> Yikes.  I feel like I would have no ability to explain this rule to a user.
>
> - it is not user-provided and
>> - the class has no virtual functions and no virtual base classes, and
>> - the constructor used to copy/move each direct base class subobject is
>> trivial for the purposes of calls, and
>> - for each non-static data member that is of class type (or array
>> thereof), the constructor selected to copy/move that member is trivial for
>> the purposes of calls.
>> *A constructor that is neither a copy constructor nor a move constructor
>> is considered non-trivial for the purposes of calls*.
>>
>>
>> This clause is there to handle constructors that are copy/move
>> constructors only because of defaulted arguments?  I wonder if this is
>> necessary; I think the allocator-like use cases would prefer that we just
>> ignore the non-initial arguments, wouldn't they?
>>
>
> This doesn't affect the default argument case: if a constructor has a
> first parameter of type T / cv T& / cv T&&, and all further parameters (if
> any) have default arguments, it is still a copy or move constructor.
> Rather, we reach this clause in any case where "the constructor
> used/selected to copy/move [...]" has some other first parameter type or is
> X::X(...); such a constructor is only selected when there is no viable
> copy/move constructor.
>
>
> Oh, which can happen even for non-user-provided constructors because it's
> just the ordinary overload rules, of course.
>
> A destructor is considered trivial for the purposes of calls if:
>> - it is not user-provided or the class has the trivial_abi attribute, and
>> - the destructor is not virtual, and
>> - all of the direct base classes of its class have destructors that are
>> trivial for the purposes of calls, and
>> - for all of the non-static data members of its class that are of class
>> type (or array thereof), each such class is trivial for the purposes of
>> calls.
>>
>> Bolded phrases are changed from John's initial email.
>>
>>
>> Thank you for the revision; this is much improved.
>>
>
> I'm concerned about the level of complexity we've discovered to be
> necessary here, and in particular the necessity of having a side-notion of
> "trivial for the purpose of calls" for all copy/move ctors and dtors, even
> in classes that do not directly use the trivial_abi attribute. But I
> suppose that's fundamental if we want to pass struct S1 (above) directly.
> I'd like a simpler rule, but I'm not convinced there is one.
>
>
> Well, I think the adjustment I suggest above would cap the complexity a
> bit; at least we would need these speculative investigation into defaulted
> definitions that don't actually exist.  But we'd still need to track the
> new kind of triviality for each ctor/dtor.
>
> John.
>
>
>
>> John.
>>
>>
>>
>>> John.
>>>
>>>
>>> I'm also not sure about the right rules about virtual methods.  Should
>>>> we allow polymorphic classes to be made trivial by application of the
>>>> attribute?
>>>>
>>>
>>> I think that it probably doesn't make much sense to pass dynamic classes
>>> indirectly unless we can avoid passing the vptr; otherwise I'd expect we'd
>>> use too many registers for it to be worthwhile. Perhaps as a compromise, we
>>> could make the attribute ill-formed if used on a class definition that
>>> introduces any virtual bases or explicitly declares any member functions as
>>> 'virtual'. That gives us the room to make this decision later if we find we
>>> want to.
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>>>
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>>
>>
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