Upgrade and fix clang-format-vs

Hans Wennborg via cfe-commits cfe-commits at lists.llvm.org
Tue Nov 29 12:37:50 PST 2016


On Tue, Nov 29, 2016 at 12:01 PM, Antonio Maiorano <amaiorano at gmail.com> wrote:
> On Tue, 29 Nov 2016 at 13:42 Hans Wennborg <hans at chromium.org> wrote:
>>
>> Very nice! I've tried this out and confirmed that the built plugin
>> also works with older Visual Studio versions.
>>
>> Some comments below:
>>
>> > --- /dev/null
>> > +++ b/tools/clang-format-vs/.gitignore
>> > @@ -0,0 +1,11 @@
>> > +# Visual Studio files
>> > +.vs/
>> > +/packages/
>> > +/ClangFormat/obj/
>> > +/ClangFormat/bin/
>>
>> Should there really be a leading slash in these paths? Same below.
>
>
> Without the leading slash, then it would match "ClangFormat/obj" anywhere in
> the tree, rather than explicitly the one and only folder from the root. In
> this case, it wouldn't matter much. If you prefer, I could just ignore
> "obj/" and "bin/", etc, although I'd rather be explicit for Key.snk,
> license.txt, etc.

Interesting. I was just comparing with LLVM's root .gitignore, which
doesn't have leading slashes for many dirs. Checking the gitignore
doc, it sounds like you've got it right :-)


>> > +# Generated and copied files
>> > +/ClangFormat/Key.snk
>> > +/ClangFormat/license.txt
>> > +/ClangFormat/clang-format.exe
>> > +/ClangFormat/source.extension.vsixmanifest
>> > diff --git a/tools/clang-format-vs/CMakeLists.txt
>> > b/tools/clang-format-vs/CMakeLists.txt
>> > index fd0d6b0..90f89d8 100644
>> > --- a/tools/clang-format-vs/CMakeLists.txt
>> > +++ b/tools/clang-format-vs/CMakeLists.txt
>> > @@ -18,8 +18,13 @@ if (BUILD_CLANG_FORMAT_VS_PLUGIN)
>> >    configure_file("source.extension.vsixmanifest.in"
>> >
>> > "${CMAKE_CURRENT_SOURCE_DIR}/ClangFormat/source.extension.vsixmanifest")
>> >
>> > -  add_custom_target(clang_format_vsix ALL
>> > -      devenv "${CMAKE_CURRENT_SOURCE_DIR}/ClangFormat.sln" /Build
>> > Release
>> > +  find_program(NUGET_EXE nuget PATHS ${NUGET_EXE_PATH})
>> > +  if (NOT NUGET_EXE)
>> > + message(FATAL_ERROR "Could not find nuget.exe. Download from
>> > https://www.nuget.org/nuget.exe and add to PATH or pass path via
>> > NUGET_EXE_PATH var")
>>
>> Can you break this string over multiple lines? I know there are pretty
>> long lines in this file already, but it would be good to not make it
>> worse.
>
>
> Sure thing, I'll see what I can do :)
>
>>
>>
>> Maybe it could be clarified that NUGET_EXE_PATH is the path to a
>> directory containing nuget.exe, not to the file itself (I ran into
>> this). Maybe NUGET_EXE_DIR would be a better name?
>
>
> That would be a better name, will make that change.
>
>>
>>
>> > +  endif()
>> > +
>> > +  add_custom_target(clang_format_vsix ALL
>> > +  ${NUGET_EXE} restore "${CMAKE_CURRENT_SOURCE_DIR}/ClangFormat.sln" &
>> > devenv "${CMAKE_CURRENT_SOURCE_DIR}/ClangFormat.sln" /Build Release
>>
>> Is '&' a CMake thing, or should that be '&&'? Also, any chance of
>> breaking these long lines?
>
>
> '&' is a cmd.exe thing, but I can use '&&' - in fact, the latter only runs
> the 2nd command if the first succeeds, while using '&' always runs both.
> I'll make the change, and will try to shorten this line as well.
>
>>
>>
>> >        DEPENDS clang_format_exe_for_vsix
>> > "${CMAKE_CURRENT_SOURCE_DIR}/ClangFormat/source.extension.vsixmanifest"
>> >        COMMAND ${CMAKE_COMMAND} -E copy_if_different
>> >
>> > "${CMAKE_CURRENT_SOURCE_DIR}/ClangFormat/bin/Release/ClangFormat.vsix"
>> > diff --git a/tools/clang-format-vs/README.txt
>> > b/tools/clang-format-vs/README.txt
>> > index b23355d..44a071b 100644
>> > --- a/tools/clang-format-vs/README.txt
>> > +++ b/tools/clang-format-vs/README.txt
>> > @@ -2,13 +2,23 @@ This directory contains a VSPackage project to
>> > generate a Visual Studio extensio
>> >  for clang-format.
>> >
>> >  Build prerequisites are:
>> > -- Visual Studio 2013 Professional
>> > -- Visual Studio 2013 SDK
>> > -- Visual Studio 2010 Professional (?)
>> > -- Visual Studio 2010 SDK (?)
>> > +- Visual Studio 2015
>> > +- Extensions SDK (you'll be prompted to install it if you open
>> > ClangFormat.sln)
>>
>> A very nice simplification :-)
>
>
> Thanks :)
>
>>
>>
>> >
>> > -The extension is built using CMake by setting
>> > BUILD_CLANG_FORMAT_VS_PLUGIN=ON
>> > -when configuring a Clang build, and building the clang_format_vsix
>> > target.
>> > +The extension is built using CMake to generate the usual LLLVM.sln by
>> > setting
>>
>> An L too much in LLLVM.sln?
>
>
> You know, that extra L in 'L'egendary LLVM? ;) Will remove!
>
> Will update patch soon!
>
>>
>>
>> On Mon, Nov 28, 2016 at 8:00 PM, Antonio Maiorano <amaiorano at gmail.com>
>> wrote:
>> > I've attached a patch that works as discussed. When running CMake with
>> > -DBUILD_CLANG_FORMAT_VS_PLUGIN=ON, it will look for nuget.exe in PATH,
>> > or
>> > you can pass in DNUGET_EXE_PATH=C:\nuget, for e.g.
>> >
>> >
>> > On Mon, 28 Nov 2016 at 14:31 Antonio Maiorano <amaiorano at gmail.com>
>> > wrote:
>> >>
>> >> Great, I'll get this working soon and attach a new patch :)
>> >>
>> >> On Mon, 28 Nov 2016 at 14:27 Hans Wennborg <hans at chromium.org> wrote:
>> >>>
>> >>> On Mon, Nov 28, 2016 at 11:11 AM, Antonio Maiorano
>> >>> <amaiorano at gmail.com>
>> >>> wrote:
>> >>> >> It's built with the script in utils/release/build_llvm_package.bat
>> >>> > which I run manually on my machine once every few weeks.
>> >>> >
>> >>> > Okay, that's good news. So the simplest path to success would be to
>> >>> > require
>> >>> > the user to either pass the path to CMake via an arg like
>> >>> > -DNUGET_EXE_PATH,
>> >>> > or if it's not defined, to assume it's already in PATH. This is the
>> >>> > most
>> >>> > future-proof solution as it will work with future versions of VS
>> >>> > (2017
>> >>> > RC
>> >>> > just came out).
>> >>> >
>> >>> > I can still look into whether a vsix built with VS 2015 references
>> >>> > will
>> >>> > continue to work in older versions of VS, but even if this works, I
>> >>> > feel
>> >>> > like it's a temporary solution at best. There are other advantages
>> >>> > to
>> >>> > using
>> >>> > NuGet here: it would allow us to more easily pin/upgrade which
>> >>> > assemblies we
>> >>> > want to use over time.
>> >>> >
>> >>> > If you're okay with it, I'll make the changes necessary to use
>> >>> > -DNUGET_EXE_PATH, if defined, otherwise assume it's on PATH. This
>> >>> > should be
>> >>> > a simple change at this point.
>> >>>
>> >>> That sounds good to me. There are already a bunch of prerequisites for
>> >>> building the plugin, so adding this one doesn't seem unreasonable.
>> >>> Especially since it seems it will simplify things to the point that
>> >>> they might even work elsewhere than my own machine :-)
>> >>>
>> >>>
>> >>> > On Mon, 28 Nov 2016 at 13:59 Hans Wennborg <hans at chromium.org>
>> >>> > wrote:
>> >>> >>
>> >>> >> On Mon, Nov 28, 2016 at 10:46 AM, Antonio Maiorano
>> >>> >> <amaiorano at gmail.com>
>> >>> >> wrote:
>> >>> >> > Okay, I'll see if upgrading to the 2015 assemblies would allow
>> >>> >> > the
>> >>> >> > VSIX
>> >>> >> > to
>> >>> >> > keep working in older versions of VS.
>> >>> >> >
>> >>> >> > Still waiting on an answer to this question:
>> >>> >> >
>> >>> >> >> In either case, though, I must ask: how is the offical vsix
>> >>> >> >> that's
>> >>> >> >> available on http://llvm.org/builds/ get built? Is it part of an
>> >>> >> >> automated
>> >>> >> >> Clang build, or is it built and uploaded manually? If it's
>> >>> >> >> automated,
>> >>> >> >> then
>> >>> >> >> having to download and point to nuget.exe won't work.
>> >>> >>
>> >>> >> It's built with the script in utils/release/build_llvm_package.bat
>> >>> >> which I run manually on my machine once every few weeks.
>> >>> >>
>> >>> >>
>> >>> >> > On Mon, 28 Nov 2016 at 13:04 Hans Wennborg <hans at chromium.org>
>> >>> >> > wrote:
>> >>> >> >>
>> >>> >> >> On Fri, Nov 25, 2016 at 6:58 PM, Antonio Maiorano
>> >>> >> >> <amaiorano at gmail.com>
>> >>> >> >> wrote:
>> >>> >> >> > Ah, no, that's not what I meant. The required referenced
>> >>> >> >> > assemblies
>> >>> >> >> > are
>> >>> >> >> > versions that are normally installed with VS 2010.
>> >>> >> >> >
>> >>> >> >> > The first time I worked on this, I had upgraded the referenced
>> >>> >> >> > assemblies to
>> >>> >> >> > the ones that ship with VS 2015, but then there was question
>> >>> >> >> > of
>> >>> >> >> > whether
>> >>> >> >> > or
>> >>> >> >> > not the VSIX would continue to work with VS 2010/2012/2013.
>> >>> >> >> > I'm
>> >>> >> >> > not
>> >>> >> >> > sure
>> >>> >> >> > if
>> >>> >> >> > it would work, but I guess I can try to figure that out.
>> >>> >> >>
>> >>> >> >> Let me know if you figure this one out. It sounds like it would
>> >>> >> >> simplify things a lot.
>> >>> >> >>
>> >>> >> >> > In any case, what I discovered is that the "right" way to do
>> >>> >> >> > things
>> >>> >> >> > to
>> >>> >> >> > make
>> >>> >> >> > sure your extension compiles in future versions of VS is to
>> >>> >> >> > use
>> >>> >> >> > NuGet
>> >>> >> >> > to
>> >>> >> >> > automatically pull in the required assemblies, or to check
>> >>> >> >> > them
>> >>> >> >> > in
>> >>> >> >> > and
>> >>> >> >> > reference them directly. The former would be better except for
>> >>> >> >> > the
>> >>> >> >> > problem
>> >>> >> >> > of CLI builds as I described in my earlier email.
>> >>> >> >> >
>> >>> >> >> >
>> >>> >> >> >
>> >>> >> >> > On Fri, 25 Nov 2016 at 21:47 Zachary Turner
>> >>> >> >> > <zturner at google.com>
>> >>> >> >> > wrote:
>> >>> >> >> >>
>> >>> >> >> >> Sorry, i think I misunderstood the original option 1. I
>> >>> >> >> >> interpreted
>> >>> >> >> >> it
>> >>> >> >> >> as
>> >>> >> >> >> just committing changes to the vsix manifest to reference a
>> >>> >> >> >> specific
>> >>> >> >> >> version
>> >>> >> >> >> of the assembly which we assume to be present since it should
>> >>> >> >> >> be
>> >>> >> >> >> automatically installed with vs 2015. Is this not possible?
>> >>> >> >> >> Can't we
>> >>> >> >> >> just
>> >>> >> >> >> point the manifest to the version installed with vs?
>> >>> >> >> >> On Fri, Nov 25, 2016 at 6:20 PM Antonio Maiorano
>> >>> >> >> >> <amaiorano at gmail.com>
>> >>> >> >> >> wrote:
>> >>> >> >> >>>
>> >>> >> >> >>> Hi again,
>> >>> >> >> >>>
>> >>> >> >> >>> I've made the changes so that the required assemblies are
>> >>> >> >> >>> committed,
>> >>> >> >> >>> so
>> >>> >> >> >>> now we can build the clang-format-vsix with just VS 2015.
>> >>> >> >> >>> Since
>> >>> >> >> >>> the
>> >>> >> >> >>> patch
>> >>> >> >> >>> set is around 9 mb, I'm providing a link to it on my Dropbox
>> >>> >> >> >>> (if
>> >>> >> >> >>> you'd
>> >>> >> >> >>> rather I attach it, let me know):
>> >>> >> >> >>>
>> >>> >> >> >>>
>> >>> >> >> >>>
>> >>> >> >> >>>
>> >>> >> >> >>>
>> >>> >> >> >>>
>> >>> >> >> >>> https://dl.dropboxusercontent.com/u/10504225/llvm-patches/0001-Fix-VS2015-build-of-clang-format-vsix-by-committing-.patch
>> >>> >> >> >>>
>> >>> >> >> >>> Note that it's a git patch set, for which I followed the
>> >>> >> >> >>> instructions
>> >>> >> >> >>> here.
>> >>> >> >> >>>
>> >>> >> >> >>> Thanks.
>> >>> >> >> >>>
>> >>> >> >> >>> On Thu, 24 Nov 2016 at 15:45 Antonio Maiorano
>> >>> >> >> >>> <amaiorano at gmail.com>
>> >>> >> >> >>> wrote:
>> >>> >> >> >>>>
>> >>> >> >> >>>> Okay, that's fine, I'll go for that and if all looks good,
>> >>> >> >> >>>> will
>> >>> >> >> >>>> attach a
>> >>> >> >> >>>> patch.
>> >>> >> >> >>>>
>> >>> >> >> >>>> Thanks.
>> >>> >> >> >>>>
>> >>> >> >> >>>> On Thu, 24 Nov 2016 at 15:09 Zachary Turner
>> >>> >> >> >>>> <zturner at google.com>
>> >>> >> >> >>>> wrote:
>> >>> >> >> >>>>>
>> >>> >> >> >>>>> I would use the first solution. We lock ourselves to
>> >>> >> >> >>>>> specific
>> >>> >> >> >>>>> versions
>> >>> >> >> >>>>> of vs, so i think it's fine to do the same with the
>> >>> >> >> >>>>> assemblies
>> >>> >> >> >>>>> and
>> >>> >> >> >>>>> deal with
>> >>> >> >> >>>>> it only when we upgrade
>> >>> >> >> >>>>> On Thu, Nov 24, 2016 at 11:29 AM Antonio Maiorano
>> >>> >> >> >>>>> <amaiorano at gmail.com>
>> >>> >> >> >>>>> wrote:
>> >>> >> >> >>>>>>
>> >>> >> >> >>>>>> Hi Hans,
>> >>> >> >> >>>>>>
>> >>> >> >> >>>>>> I saw that on September 15th, you checked in a change:
>> >>> >> >> >>>>>> clang-format
>> >>> >> >> >>>>>> VS
>> >>> >> >> >>>>>> plugin: upgrade the project files to VS2015.
>> >>> >> >> >>>>>>
>> >>> >> >> >>>>>> When I open the latest version of ClangFormat.sln on a
>> >>> >> >> >>>>>> machine
>> >>> >> >> >>>>>> that
>> >>> >> >> >>>>>> has only VS 2015, it doesn't build. The reason is that
>> >>> >> >> >>>>>> some
>> >>> >> >> >>>>>> of
>> >>> >> >> >>>>>> the
>> >>> >> >> >>>>>> referenced assemblies are from VS 2010.
>> >>> >> >> >>>>>>
>> >>> >> >> >>>>>> <Reference Include="Microsoft.VisualStudio.CoreUtility,
>> >>> >> >> >>>>>> Version=10.0.0.0, Culture=neutral,
>> >>> >> >> >>>>>> PublicKeyToken=b03f5f7f11d50a3a,
>> >>> >> >> >>>>>> processorArchitecture=MSIL" /> <Reference
>> >>> >> >> >>>>>> Include="Microsoft.VisualStudio.Editor, Version=10.0.0.0,
>> >>> >> >> >>>>>> Culture=neutral,
>> >>> >> >> >>>>>> PublicKeyToken=b03f5f7f11d50a3a,
>> >>> >> >> >>>>>> processorArchitecture=MSIL"
>> >>> >> >> >>>>>> />
>> >>> >> >> >>>>>>
>> >>> >> >> >>>>>> What happens is that when building, these specific
>> >>> >> >> >>>>>> assemblies
>> >>> >> >> >>>>>> are
>> >>> >> >> >>>>>> not
>> >>> >> >> >>>>>> found. I suspect you have VS 2010 installed on your
>> >>> >> >> >>>>>> machine,
>> >>> >> >> >>>>>> which
>> >>> >> >> >>>>>> is why
>> >>> >> >> >>>>>> you don't get these build errors.
>> >>> >> >> >>>>>>
>> >>> >> >> >>>>>> The recommended way to handle this is to make use of
>> >>> >> >> >>>>>> NuGet
>> >>> >> >> >>>>>> to
>> >>> >> >> >>>>>> have
>> >>> >> >> >>>>>> it
>> >>> >> >> >>>>>> automatically download the required assemblies. I have
>> >>> >> >> >>>>>> made
>> >>> >> >> >>>>>> the
>> >>> >> >> >>>>>> changes
>> >>> >> >> >>>>>> locally to get this working, and it works great when
>> >>> >> >> >>>>>> building
>> >>> >> >> >>>>>> ClangFormat.sln from within Visual Studio; however,
>> >>> >> >> >>>>>> building
>> >>> >> >> >>>>>> from
>> >>> >> >> >>>>>> the CLI
>> >>> >> >> >>>>>> doesn't work out of the box because you must explicitly
>> >>> >> >> >>>>>> run
>> >>> >> >> >>>>>> 'nuget.exe
>> >>> >> >> >>>>>> restore ClangFormat.sln' before running msbuild (or
>> >>> >> >> >>>>>> devenv.exe
>> >>> >> >> >>>>>> in
>> >>> >> >> >>>>>> our case).
>> >>> >> >> >>>>>> The problem is that nuget.exe isn't something that's
>> >>> >> >> >>>>>> easily
>> >>> >> >> >>>>>> found/accessible
>> >>> >> >> >>>>>> on Windows, even once installed as an extension in VS.
>> >>> >> >> >>>>>> This
>> >>> >> >> >>>>>> is a
>> >>> >> >> >>>>>> known
>> >>> >> >> >>>>>> problem and the current best solution requires
>> >>> >> >> >>>>>> downloading
>> >>> >> >> >>>>>> and
>> >>> >> >> >>>>>> making
>> >>> >> >> >>>>>> nuget.exe available in PATH.
>> >>> >> >> >>>>>>
>> >>> >> >> >>>>>> So now i'm faced with figuring out how best to solve this
>> >>> >> >> >>>>>> so
>> >>> >> >> >>>>>> that
>> >>> >> >> >>>>>> the
>> >>> >> >> >>>>>> custom build step in this CMakeLists.txt that runs devenv
>> >>> >> >> >>>>>> doesn't
>> >>> >> >> >>>>>> fail:
>> >>> >> >> >>>>>>
>> >>> >> >> >>>>>> devenv "${CMAKE_CURRENT_SOURCE_DIR}/ClangFormat.sln"
>> >>> >> >> >>>>>> /Build
>> >>> >> >> >>>>>> Release
>> >>> >> >> >>>>>>
>> >>> >> >> >>>>>> There are a few options:
>> >>> >> >> >>>>>>
>> >>> >> >> >>>>>> 1) Forget NuGet and just commit the referenced
>> >>> >> >> >>>>>> assemblies.
>> >>> >> >> >>>>>> This
>> >>> >> >> >>>>>> is
>> >>> >> >> >>>>>> the
>> >>> >> >> >>>>>> simplest solution, but is more annoying to manage if we
>> >>> >> >> >>>>>> want
>> >>> >> >> >>>>>> to
>> >>> >> >> >>>>>> upgrade the
>> >>> >> >> >>>>>> versions of these assemblies later.
>> >>> >> >> >>>>>>
>> >>> >> >> >>>>>> 2) Commit nuget.exe to the repo and just use it. This is
>> >>> >> >> >>>>>> simple
>> >>> >> >> >>>>>> enough, but I'm not sure how people feel about committing
>> >>> >> >> >>>>>> binaries,
>> >>> >> >> >>>>>> and it
>> >>> >> >> >>>>>> would be frozen at whatever version we commit.
>> >>> >> >> >>>>>>
>> >>> >> >> >>>>>> 3) Do some form of wget to grab the latest nuget.exe from
>> >>> >> >> >>>>>> "https://nuget.org/nuget.exe" in CMake and invoke it. I'm
>> >>> >> >> >>>>>> not
>> >>> >> >> >>>>>> yet
>> >>> >> >> >>>>>> sure
>> >>> >> >> >>>>>> what's the simplest way to do this. Powershell could be
>> >>> >> >> >>>>>> used,
>> >>> >> >> >>>>>> but
>> >>> >> >> >>>>>> there are
>> >>> >> >> >>>>>> security annoyances to deal with.
>> >>> >> >> >>>>>>
>> >>> >> >> >>>>>> That's all I can come up with so far. Would love to hear
>> >>> >> >> >>>>>> from
>> >>> >> >> >>>>>> you
>> >>> >> >> >>>>>> guys
>> >>> >> >> >>>>>> if you have any ideas or opinions on this. If you want I
>> >>> >> >> >>>>>> can
>> >>> >> >> >>>>>> send
>> >>> >> >> >>>>>> you a
>> >>> >> >> >>>>>> patch of what I've got so far if that helps.
>> >>> >> >> >>>>>>
>> >>> >> >> >>>>>> Thanks,
>> >>> >> >> >>>>>>
>> >>> >> >> >>>>>> Antonio Maiorano
>> >>> >> >> >>>>>>
>> >>> >> >> >>>>>>
>> >>> >> >> >>>>>>
>> >>> >> >> >>>>>> On Thu, 15 Sep 2016 at 19:35 Antonio Maiorano
>> >>> >> >> >>>>>> <amaiorano at gmail.com>
>> >>> >> >> >>>>>> wrote:
>> >>> >> >> >>>>>>>
>> >>> >> >> >>>>>>> Sorry I haven't had a chance to get back to this. Things
>> >>> >> >> >>>>>>> got
>> >>> >> >> >>>>>>> busy
>> >>> >> >> >>>>>>> at
>> >>> >> >> >>>>>>> work. I do plan to get back to this as I'm hoping to add
>> >>> >> >> >>>>>>> some
>> >>> >> >> >>>>>>> features to
>> >>> >> >> >>>>>>> this extension :)
>> >>> >> >> >>>>>>> On Thu, Sep 15, 2016 at 7:31 PM Zachary Turner
>> >>> >> >> >>>>>>> <zturner at google.com>
>> >>> >> >> >>>>>>> wrote:
>> >>> >> >> >>>>>>>>
>> >>> >> >> >>>>>>>> Strange.  FWIW you can dump all the variables that are
>> >>> >> >> >>>>>>>> present
>> >>> >> >> >>>>>>>> in
>> >>> >> >> >>>>>>>> your environment.  You need to go to Tools -> Options
>> >>> >> >> >>>>>>>> ->
>> >>> >> >> >>>>>>>> Projects
>> >>> >> >> >>>>>>>> and
>> >>> >> >> >>>>>>>> Solutions -> Build and Run and choose either Normal,
>> >>> >> >> >>>>>>>> Detailed,
>> >>> >> >> >>>>>>>> or
>> >>> >> >> >>>>>>>> Diagnostic
>> >>> >> >> >>>>>>>> for the MSBuild project build output verbosity.  Then
>> >>> >> >> >>>>>>>> in
>> >>> >> >> >>>>>>>> the
>> >>> >> >> >>>>>>>> output window
>> >>> >> >> >>>>>>>> you will get a ton of spam, some of which is the set of
>> >>> >> >> >>>>>>>> all
>> >>> >> >> >>>>>>>> MSBuild
>> >>> >> >> >>>>>>>> variables you can take advantage of.
>> >>> >> >> >>>>>>>>
>> >>> >> >> >>>>>>>> On Thu, Sep 15, 2016 at 4:25 PM Hans Wennborg
>> >>> >> >> >>>>>>>> <hans at chromium.org>
>> >>> >> >> >>>>>>>> wrote:
>> >>> >> >> >>>>>>>>>
>> >>> >> >> >>>>>>>>> When I first opened the solution in VS it prompted me
>> >>> >> >> >>>>>>>>> to
>> >>> >> >> >>>>>>>>> install
>> >>> >> >> >>>>>>>>> it
>> >>> >> >> >>>>>>>>> and I did.
>> >>> >> >> >>>>>>>>>
>> >>> >> >> >>>>>>>>> On Thu, Sep 15, 2016 at 4:17 PM, Zachary Turner
>> >>> >> >> >>>>>>>>> <zturner at google.com> wrote:
>> >>> >> >> >>>>>>>>> > You may need to install the Visual Studio SDK.  Did
>> >>> >> >> >>>>>>>>> > you
>> >>> >> >> >>>>>>>>> > do
>> >>> >> >> >>>>>>>>> > that
>> >>> >> >> >>>>>>>>> > when you
>> >>> >> >> >>>>>>>>> > initially installed VS 2015?
>> >>> >> >> >>>>>>>>> >
>> >>> >> >> >>>>>>>>> > On Thu, Sep 15, 2016 at 4:15 PM Hans Wennborg
>> >>> >> >> >>>>>>>>> > <hans at chromium.org>
>> >>> >> >> >>>>>>>>> > wrote:
>> >>> >> >> >>>>>>>>> >>
>> >>> >> >> >>>>>>>>> >> Well, on my machine $(SDKToolsDir) doesn't work :-(
>> >>> >> >> >>>>>>>>> >> I
>> >>> >> >> >>>>>>>>> >> suspect
>> >>> >> >> >>>>>>>>> >> the file
>> >>> >> >> >>>>>>>>> >> will need manual tweaking by whoever is trying to
>> >>> >> >> >>>>>>>>> >> build
>> >>> >> >> >>>>>>>>> >> the
>> >>> >> >> >>>>>>>>> >> plugin.
>> >>> >> >> >>>>>>>>> >>
>> >>> >> >> >>>>>>>>> >> Anyway, I've updated the solution to build with
>> >>> >> >> >>>>>>>>> >> VS2015
>> >>> >> >> >>>>>>>>> >> in
>> >>> >> >> >>>>>>>>> >> r281648 and
>> >>> >> >> >>>>>>>>> >> confirmed that it can still be used with older VS
>> >>> >> >> >>>>>>>>> >> versions
>> >>> >> >> >>>>>>>>> >> too.
>> >>> >> >> >>>>>>>>> >>
>> >>> >> >> >>>>>>>>> >> Cheers,
>> >>> >> >> >>>>>>>>> >> Hans
>> >>> >> >> >>>>>>>>> >>
>> >>> >> >> >>>>>>>>> >> On Thu, Aug 18, 2016 at 7:11 PM, Zachary Turner
>> >>> >> >> >>>>>>>>> >> <zturner at google.com>
>> >>> >> >> >>>>>>>>> >> wrote:
>> >>> >> >> >>>>>>>>> >> > The key.snk is generated when you build, the
>> >>> >> >> >>>>>>>>> >> > problem
>> >>> >> >> >>>>>>>>> >> > is
>> >>> >> >> >>>>>>>>> >> > the
>> >>> >> >> >>>>>>>>> >> > csproj file
>> >>> >> >> >>>>>>>>> >> > hardcodes the directory to the sdk instead of
>> >>> >> >> >>>>>>>>> >> > using
>> >>> >> >> >>>>>>>>> >> > the
>> >>> >> >> >>>>>>>>> >> > appropriate
>> >>> >> >> >>>>>>>>> >> > project
>> >>> >> >> >>>>>>>>> >> > system variable like $(SDKToolsDir)
>> >>> >> >> >>>>>>>>> >> >
>> >>> >> >> >>>>>>>>> >> > On Thu, Aug 18, 2016 at 7:09 PM Zachary Turner
>> >>> >> >> >>>>>>>>> >> > <zturner at google.com>
>> >>> >> >> >>>>>>>>> >> > wrote:
>> >>> >> >> >>>>>>>>> >> >>
>> >>> >> >> >>>>>>>>> >> >> Llvm doesn't support vs2012 anymore, as long as
>> >>> >> >> >>>>>>>>> >> >> it
>> >>> >> >> >>>>>>>>> >> >> supports
>> >>> >> >> >>>>>>>>> >> >> vs2013 it's
>> >>> >> >> >>>>>>>>> >> >> fine
>> >>> >> >> >>>>>>>>> >> >> On Thu, Aug 18, 2016 at 7:07 PM Antonio Maiorano
>> >>> >> >> >>>>>>>>> >> >> <amaiorano at gmail.com>
>> >>> >> >> >>>>>>>>> >> >> wrote:
>> >>> >> >> >>>>>>>>> >> >>>
>> >>> >> >> >>>>>>>>> >> >>> Hi,
>> >>> >> >> >>>>>>>>> >> >>>
>> >>> >> >> >>>>>>>>> >> >>> What I meant by upgrade was simply making it
>> >>> >> >> >>>>>>>>> >> >>> build
>> >>> >> >> >>>>>>>>> >> >>> in
>> >>> >> >> >>>>>>>>> >> >>> VS
>> >>> >> >> >>>>>>>>> >> >>> 2015.
>> >>> >> >> >>>>>>>>> >> >>> However,
>> >>> >> >> >>>>>>>>> >> >>> you bring up a valid point about making sure
>> >>> >> >> >>>>>>>>> >> >>> the
>> >>> >> >> >>>>>>>>> >> >>> extension
>> >>> >> >> >>>>>>>>> >> >>> will
>> >>> >> >> >>>>>>>>> >> >>> continue to
>> >>> >> >> >>>>>>>>> >> >>> work in VS 2012. I will look into that. Like
>> >>> >> >> >>>>>>>>> >> >>> those
>> >>> >> >> >>>>>>>>> >> >>> references that go
>> >>> >> >> >>>>>>>>> >> >>> from
>> >>> >> >> >>>>>>>>> >> >>> 10 to 14 that point out; I wonder if instead I
>> >>> >> >> >>>>>>>>> >> >>> should
>> >>> >> >> >>>>>>>>> >> >>> be
>> >>> >> >> >>>>>>>>> >> >>> able to bring
>> >>> >> >> >>>>>>>>> >> >>> in
>> >>> >> >> >>>>>>>>> >> >>> those version 10 assemblies via NuGet. I'll
>> >>> >> >> >>>>>>>>> >> >>> take a
>> >>> >> >> >>>>>>>>> >> >>> closer
>> >>> >> >> >>>>>>>>> >> >>> look.
>> >>> >> >> >>>>>>>>> >> >>>
>> >>> >> >> >>>>>>>>> >> >>> Part of my change, however, seems to imply that
>> >>> >> >> >>>>>>>>> >> >>> the
>> >>> >> >> >>>>>>>>> >> >>> extension (vsix)
>> >>> >> >> >>>>>>>>> >> >>> project would not build correctly even in VS
>> >>> >> >> >>>>>>>>> >> >>> 2012.
>> >>> >> >> >>>>>>>>> >> >>> For
>> >>> >> >> >>>>>>>>> >> >>> instance, the
>> >>> >> >> >>>>>>>>> >> >>> missing
>> >>> >> >> >>>>>>>>> >> >>> Key.snk file. I don't have VS 2012 installed at
>> >>> >> >> >>>>>>>>> >> >>> the
>> >>> >> >> >>>>>>>>> >> >>> moment,
>> >>> >> >> >>>>>>>>> >> >>> so I
>> >>> >> >> >>>>>>>>> >> >>> cannot
>> >>> >> >> >>>>>>>>> >> >>> validate.
>> >>> >> >> >>>>>>>>> >> >>>
>> >>> >> >> >>>>>>>>> >> >>> Thanks,
>> >>> >> >> >>>>>>>>> >> >>>
>> >>> >> >> >>>>>>>>> >> >>> Antonio
>> >>> >> >> >>>>>>>>> >> >>>
>> >>> >> >> >>>>>>>>> >> >>>
>> >>> >> >> >>>>>>>>> >> >>>
>> >>> >> >> >>>>>>>>> >> >>> On Thu, 18 Aug 2016 at 19:38 Hans Wennborg
>> >>> >> >> >>>>>>>>> >> >>> <hans at chromium.org> wrote:
>> >>> >> >> >>>>>>>>> >> >>>>
>> >>> >> >> >>>>>>>>> >> >>>> Hi Antonio,
>> >>> >> >> >>>>>>>>> >> >>>>
>> >>> >> >> >>>>>>>>> >> >>>> On Wed, Aug 17, 2016 at 8:15 AM, Antonio
>> >>> >> >> >>>>>>>>> >> >>>> Maiorano
>> >>> >> >> >>>>>>>>> >> >>>> via
>> >>> >> >> >>>>>>>>> >> >>>> cfe-commits
>> >>> >> >> >>>>>>>>> >> >>>> <cfe-commits at lists.llvm.org> wrote:
>> >>> >> >> >>>>>>>>> >> >>>> > This patch for clang-format-vs includes the
>> >>> >> >> >>>>>>>>> >> >>>> > following:
>> >>> >> >> >>>>>>>>> >> >>>> >
>> >>> >> >> >>>>>>>>> >> >>>> > - Upgrade to VS 2015, including .NET
>> >>> >> >> >>>>>>>>> >> >>>> > framework
>> >>> >> >> >>>>>>>>> >> >>>> > upgrade
>> >>> >> >> >>>>>>>>> >> >>>> > from 4.0 to
>> >>> >> >> >>>>>>>>> >> >>>> > 4.5, and
>> >>> >> >> >>>>>>>>> >> >>>> > upgrading Microsoft.VisualStudio references
>> >>> >> >> >>>>>>>>> >> >>>> > to
>> >>> >> >> >>>>>>>>> >> >>>> > v14
>> >>> >> >> >>>>>>>>> >> >>>> > versions
>> >>> >> >> >>>>>>>>> >> >>>> > - Fix build by removing dependency on
>> >>> >> >> >>>>>>>>> >> >>>> > "Key.snk"
>> >>> >> >> >>>>>>>>> >> >>>> > file
>> >>> >> >> >>>>>>>>> >> >>>> > which was
>> >>> >> >> >>>>>>>>> >> >>>> > never
>> >>> >> >> >>>>>>>>> >> >>>> > checked
>> >>> >> >> >>>>>>>>> >> >>>> > in (and not really required anyway)
>> >>> >> >> >>>>>>>>> >> >>>> > - Add ".vs" directory to svn ignore (new
>> >>> >> >> >>>>>>>>> >> >>>> > folder
>> >>> >> >> >>>>>>>>> >> >>>> > that
>> >>> >> >> >>>>>>>>> >> >>>> > VS
>> >>> >> >> >>>>>>>>> >> >>>> > 2015
>> >>> >> >> >>>>>>>>> >> >>>> > creates
>> >>> >> >> >>>>>>>>> >> >>>> > for
>> >>> >> >> >>>>>>>>> >> >>>> > user settings)
>> >>> >> >> >>>>>>>>> >> >>>>
>> >>> >> >> >>>>>>>>> >> >>>> "What does "Upgrade to VS 2015 mean? Adding
>> >>> >> >> >>>>>>>>> >> >>>> support
>> >>> >> >> >>>>>>>>> >> >>>> for
>> >>> >> >> >>>>>>>>> >> >>>> running the
>> >>> >> >> >>>>>>>>> >> >>>> plugin in VS2015, or does it mean requiring
>> >>> >> >> >>>>>>>>> >> >>>> VS2015
>> >>> >> >> >>>>>>>>> >> >>>> for
>> >>> >> >> >>>>>>>>> >> >>>> building?
>> >>> >> >> >>>>>>>>> >> >>>>
>> >>> >> >> >>>>>>>>> >> >>>> +zturner: I thought the plugin already worked
>> >>> >> >> >>>>>>>>> >> >>>> in
>> >>> >> >> >>>>>>>>> >> >>>> VS
>> >>> >> >> >>>>>>>>> >> >>>> 2015?
>> >>> >> >> >>>>>>>>> >> >>>>
>> >>> >> >> >>>>>>>>> >> >>>> I mostly just build the plugin without knowing
>> >>> >> >> >>>>>>>>> >> >>>> exactly
>> >>> >> >> >>>>>>>>> >> >>>> how
>> >>> >> >> >>>>>>>>> >> >>>> this stuff
>> >>> >> >> >>>>>>>>> >> >>>> works, but looking at the patch I'm worried
>> >>> >> >> >>>>>>>>> >> >>>> that
>> >>> >> >> >>>>>>>>> >> >>>> you're
>> >>> >> >> >>>>>>>>> >> >>>> increasing
>> >>> >> >> >>>>>>>>> >> >>>> the
>> >>> >> >> >>>>>>>>> >> >>>> required version for building it? I see a
>> >>> >> >> >>>>>>>>> >> >>>> bunch
>> >>> >> >> >>>>>>>>> >> >>>> of
>> >>> >> >> >>>>>>>>> >> >>>> values
>> >>> >> >> >>>>>>>>> >> >>>> going from
>> >>> >> >> >>>>>>>>> >> >>>> 10 (VS 2012) to 14 (VS 2015).
>> >>> >> >> >>>>>>>>> >> >>>>
>> >>> >> >> >>>>>>>>> >> >>>> Thanks,
>> >>> >> >> >>>>>>>>> >> >>>> Hans


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