[PATCH] Have clang list the imported modules in the debug info

Adrian Prantl aprantl at apple.com
Tue May 5 15:01:55 PDT 2015


> On May 5, 2015, at 9:59 AM, David Blaikie <dblaikie at gmail.com> wrote:
> 
> 
> 
> On Mon, May 4, 2015 at 4:46 PM, Adrian Prantl <aprantl at apple.com> wrote:
> 
>>> On May 4, 2015, at 1:31 PM, David Blaikie <dblaikie at gmail.com> wrote:
>>> 
>> ...
>>>> >>> So you're going to need to implement fission (to at least some degree) support in LLDB, then? (to support the case where you haven't linked debug info with llvm-dsymutil, but you've hit one of these lookup problems where you need to cross possibly-conflicting modules)
>>>> >>
>>>> >> Yes. Specifically, it won’t support type units, and it will look up types by name rather than by signature. (cf. the second part of http://lists.cs.uiuc.edu/pipermail/cfe-commits/Week-of-Mon-20150427/128278.html)
>>>> >
>>>> > How are you going to reference the types in the module's fission CU without type units/signatures? Are you going to emit type declarations into the normal CU and rely on the debugger to know that these declarations can be resolved by looking elsewhere? (just without the benefit of constraining that search to just looking for a matching TU?)
>>>> 
>>>> If you look at the example in http://lists.cs.uiuc.edu/pipermail/cfe-commits/Week-of-Mon-20150427/128278.html, there will be an external type index (using the usual accelerator table format) that maps an external type’s UID to a pcm. In the pcm there is an extra accelerator table entry that maps UID to DIE offset.
>>> 
>>> I mean I guess that's up to you, but seems like a relatively large workaround compared to supporting type units... (I mean certainly seems like strictly less work to do the workaround than implementing type units in LLDB, but a relatively large amount of work to do/throw away eventually once LLDB supports type units)
>> 
>> It’s not primarily meant to be a workaround so LLDB doesn’t need to implement type units; the UIDs double as the key (decl context + name) to import types directly from the AST. The other advantage is that we won’t have to worry about MD5 hash collisions, but that’s more of a theoretical advantage.
> 
> If there's a concern about collisions, we should fix that regardless (because we'll have the same problem with normal type units or modularized type units).

My understanding is that split DWARF is disambiguating hash collisions by adding the full decl context and name to both the definition and the forward declaration:

so if a module defines:
namespace A { struct B { struct C {} } }
we’ll end up with

DW_TAG_variable
  DW_AT_name “myC”
  DW_AT_type [DW_FORM_ref4] 0x20

DW_TAG_namespace
  DW_AT_name “A”
  DW_TAG_structure_type
    DW_AT_name “B”
0x20:
    DW_TAG_structure_type
      DW_AT_name “C”
      DW_AT_signature 0x1234ABCD
      DW_AT_declaration


and in the DWO there will be:


DW_TAG_type_unit 0x1234ABCD
  DW_TAG_namespace
    DW_AT_name “A”
    DW_TAG_structure_type
      DW_AT_name “B”

      DW_TAG_structure_type
        DW_AT_name “C”
        ...

----------

(for completeness, the UID type reference would look like this:
 DW_TAG_variable
   DW_AT_name “myC”
   DW_AT_type [DW_FORM_strp] “_ZTN1AS1BS1C” )



So I think that hash collisions are actually handled for normal fission and we don’t need to worry about them. The bag o’dwarf will still contain the full decl context in the DWO, so it will be fine there, too.

> 
> If we've already got (& have to use in the case of DWARF fallback for modules) to support a hash or other numeric identifier, it might be good to use that for everything rather than having two mechanisms?

Generally, one way to do it is of course better than maintaining two :-)
But using the UIDs in the .o file allows us to elide the the forward declarations from the .o file (granted the UIDs carry the same information, so it’s not actually as small as it looks like) so all that dsymutil needs to do is replace the string references with FORM_ref_addrs, no further stripping needed.


>  
>> 
>>>  
>>> 
>>> >>
>>> >>
>>> >>>
>>> >>> OK, so I think it's probably reasonable for now to just add DW_TAG_modules to the CU for each referenced module (or does it have to be each referenced submodule? (can two submodules within a single module be contradictory/conflicting?)). Since we don't have any good way to reference the module is a foreign unit while deduplicating that unit... there's not much point having the imported_module - but if you think it adds anything, I'm open to ideas.
>>> >> It could help keeping things simpler.
>>> >> Emitting it doesn’t add much semantic value because module imports always occur at the top level, but it will make the transition to the deduplicated TAG_modules easier — It could be easier to teach consumers once about imported_module({ref to TAG_module}) rather than having them also recognize top-level TAG_modules as an intermediate step. It’s also slightly easier to implement in LLVM because the imported_module allows us to anchor the TAG_module in the CU, but that’s not a very strong argument.
>>> >
>>> > Agreed on all counts (not a strong argument, but convenient enough, etc, etc).
>>> >
>>> > I'm still not entirely sure what the right answer is here, though, which is why I'm hesitant to bake anything in too strongly.
>>> >
>>> > To come back to one of the outstanding questions: Do you need submodule import information, or just module level (if modules cannot have internal conflicts and you can't avoid cross-module conflicts just by lack of visibility (I have no idea if either of those things are true) then you may just need per-module not per-submodule info)?
>>> 
>>> At the moment I do not think that it makes sense for two submodules to conflict, but there is nothing in the clang documentation that explicitly forbids this. With this in mind, I think it is reasonable to not support submodules (at least initially) and always emit an import for the parent module.
>>> Thats what I wanted to write ... but I as I’m browsing through our documentation, http://clang.llvm.org/docs/Modules.html#conflict-declarations explicitly gives an example of two conflicting submodules, so maybe this is not a reasonable simplification after all. On the other hand, a quick grep over all system module maps on OS X doesn’t show a single conflict declaration.
>>> 
>>> I still believe we do not need to support submodules right from the start, but we should have a story for getting there if we need to.
>>> 
>>> Given the simple example that demonstrates the possibility, it seems fair to have a story for what that looks like, yes - even if a first pass/prototype doesn't support it.
>> 
>> Sure.
>>>  
>>> 
>>> >
>>> > Also, does each submodule need different special attributes/flags? If the special codegen attributes you want are at the module level, it'd probably be best to keep those on the Skeleton CU for the module (that will be comdat folded, etc, on ELF - and they could be DWARF-aware deduplicated by llvm-dsymutil) so they're not duplicated. The DW_TAG_module would then just have a DW_AT_signature attribute or something similarly small/trivial to point to the skeleton CU.
>>> 
>>> The attributes are derived from cc1 command line arguments. Not two submodules imported by one CU can have different attributes. All submodules in a pcm also share their attributes. Putting them into the skeleton CU appears to be the most efficient place to put them, though perhaps not the most logical one.
>>> 
>>> Why not the most logical? It'd be nice if it were a DW_TAG_module instead of a DW_TAG_compile_unit - but given the limited vocabulary we have in DWARF top level tags, it seems as good as we can have.
>> 
>> I tend to view the module configuration (include path, isysroot, configuration macros) to be a part of the module and not a part of the skeleton that points to the split debug info for that module.
> 
> Sure, it's a workaround for the lack of Bag O' DWARF for now, one way or another. Either way the debugger's going to have to jump the 

[there’s something missing towards the end]
No it’s not a workaround. Having the full module configuration is what allows LLDB to rebuild the module if the module cache has been cleared.
>  
>> A module is uniquely identified by name + configuration. That’s why I feel it should be part of the tag that also holds the name.
>> 
>>>  
>>> I would prefer to stick the attributes on the (top-level) DW_TAG_module and later deduplicate the attributes together with the DW_TAG_module. Sticking them on the skeleton won’t save any space in the .o files and would save 3*4-8=4 bytes (3x FORM_strp for include, macro, and isysroot - 1x FORM_ref_sig_8) per CU and imported module.
>>> 
>>> Seems nicer not to duplicate them, especially since not everyone will be using a debug-aware linker like llvm-dsymutil (LLDB on Windows or Linux won't have that convenience). Eventually we can use Bag O' DWARF for the skeleton CU, make it a DW_TAG_module (with more DWARF changes to allow that as a top-level tag, if desired/useful - I'm not sure it adds a lot) and have the imported_module reference it that way. (DW_TAG_imported_module, DW_AT_import, DW_FORM_ref_sig8)
>>> 
>>> I'm not /hugely/ invested in this, but we do have people caring about LLDB on Linux and Windows, so avoiding tying the LLDB story to MachO and dsymutil, etc, seems valuable.
>> 
>> I think that this would be an unnecessary intermediate step that we eventually want to migrate away from anyway. We already identified that the good solution for deduplication is going to be a skeleton TAG_module, so my view is that it is not worth the trouble adding a temporary indirection (and a new attribute name)
> 
> New attribute name?

What attribute would we put into the TAG_module to refer to the skeleton CU?

>  
>> to save 4 bytes in the intermediate step.
> 
> The debugger's going to need to resolve the skeleton anyway (in the case of non-AST based debugging) so I'm not sure how much it's an extra step.

My “intermediate step” was referring to the non-dedup’ed TAG_module that is not (yet) part of the dedup’ed skeleton CU (but will be in the next iteration). I just didn’t think that it is worth to optimize a representation that will be changed soon anyway.

>  
>> I don’t actually think there is anything about the TAG_module design tying this to either MachO or dsymutil, but let me know if you feel otherwise.
> 
> Sorry, what I was getting at was that with the Mach0/dsymutil/lldb story you probably don't need to consult the skeleton debug info (actually I forgot, you do - in the case where you need a name from a module that might be incompatible (it's not referenced directly in this CU)) - pre-dsymutil, you'd use the ASTs directly, post-dsymutil I expect you'll have inlined all the debug info so there are no skeletons, etc, if I'm understanding your design correctly.

Right, we need all of it :-)

-- adrian

> 
> - David
>  
>> 
>> -- adrian
>>>  
>>> >
>>> > If you need submodule import lists, then each DW_AT_module representing a submodule would have a name (anything else?) and the signature refering to its module skeleton CU.
>>> 
>>> What I’m envisioning is
>>> 
>>> .debug_info:
>>>   DW_TAG_compile_unit
>>>     ...
>>>     DW_TAG_imported_module
>>>      // import FooSubA
>>>      DW_AT_import [DW_FORM_ref4] (0x60)
>>> 
>>>     DW_TAG_module
>>>       DW_AT_name(“FooLib”)
>>>       DW_AT_LLVM_sysroot(“/“)
>>>       DW_AT_LLVM_include_dirs(“-I/path”)
>>>       DW_AT_LLVM_macros(“-DNDEBUG”)
>>> 0x60:
>>>       DW_TAG_module
>>>         DW_AT_name(“FooSubA”)
>>>         // need not be emitted if not referenced.
>>>         DW_TAG_module
>>>           DW_AT_name(“FooSubASubA”)
>>> 
>>>       // need not be emitted if not referenced.
>>>       DW_TAG_module
>>>         DW_AT_name(“FooSubB”)
>>> 
>>> 
>>> 
>>> -- adrian
>> 
>> 
> 




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