[PATCH] Add MicrosoftVFTableContext to AST

John McCall rjmccall at apple.com
Fri Jul 19 20:29:13 PDT 2013


On Jul 19, 2013, at 8:33 AM, Timur Iskhodzhanov <timurrrr at google.com> wrote:
> 2013/7/19 John McCall <rjmccall at apple.com>:
>> +  void LayoutVFTable() {
>> +    // FIXME: unclear what to do with RTTI in MS ABI as emitting it anywhere
>> +    // breaks the vftable layout. Just skip RTTI for now, can't mangle anyway.
>> +
>> 
>> Can you explain how it breaks the vftable layout?  My understanding is that
>> disabling RTTI actually changes the ABI by causing the RTTI pointer to
>> be skipped in the layout, thus changing all the offsets; is it more than that?
> 
> Please note this comment is copied from
> VTableBuilder::LayoutPrimaryAndSecondaryVTables.
> 
> As far as I understand, if we emit RTTI, it should go to vftable[-1].
> Otherwise there's even no slot allocated for it.
> That means the vftable symbol should point in the middle of a section
> (if RTTI is emitted), which is not yet supported by LLVM IIRC (see the
> "Symbol in the middle of a global" thread).

Ah, gotcha.  Yes, having LLVM and linker support for this would be great.

> I think we should also use weak/strong-odr linkage for no-RTTI/RTTI
> cases so the more complete vftables are chosen at link-time.

I thought vf-tables never had strong linkage?

>> +  // See if this class expands a vftable of one of its bases.
>> +  const CXXRecordDecl *NextBase = 0, *NextLastVBase = LastVBase;
>> 
>> Why isn't this always just the primary base?  In what situations do
>> virtual function entries ever get added to a vf-table from a non-primary
>> base?
> 
> consider
>  struct A;
>  struct B;
>  struct C: B;
>  struct MDC: A, C;
> if C adds new methods to B, they are put into the B's vftable.
> Basically, each class in the hierarchy can add methods to its own
> primary base vftable.

Right, but from the perspective of C, they’re going in its primary vf-table
(which is the same as B-in-C’s primary vf-table).

This is why I was saying (1) identify tables by the most derived base
subobject for which they’re the primary vf-table and then (2) recurse
down the primary base chain from there (adding methods as you
move back towards the most derived base subobject).

>> You have a lot of very hard-to-follow path logic in this code; it's very
>> difficult to review this without understanding the invariants better.
> 
> I had the same complaint while reading VTableBuilder/VTableContext :)
> That said, I'll be happy to put explaining comments into the code
> where necessary, but it's already hard for me to decide what needs
> more comments...
> 
>> It seems like MethodInfoMap is basically trying to track the current
>> class's notion of the final overriders of all the methods in its primary
>> vf-table?
> 
> Not in the primary vftable but rather in the vftable it's building
> (e.g. first vbase's votable).

By "current class”, I meant the class for which you are currently adding methods.

> Other than that - yes.
> I think my MethodInfoMap is similar to MethodInfoMap from
> VTableBuilder::AddMethods.
> Please note that using FinalOverriders alone would not suffice due to
> a different "this parameter" logic in this ABI.

Right, but all that is is a mapping of methods to methods from a
different base subobject.

John.
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