[PATCH] Improve attributes printing.
fragmentshaders at gmail.com
Tue Feb 26 21:35:55 PST 2013
Thanks Richard! You are right this is fragile and will break for cases like inheritable attributes, which I overlooked.
The primary goal of this patch is to fix C++11 attributes printing, so I am thinking for now we can just check if an attribute is a C++11 attribute and if it is then print it immediately after the declarator because we don't support any C++11 attributes appertain to types yet. What do you think?
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