[cfe-commits] [PATCH] Add pnaclcall convention to Native Client targets

Derek Schuff dschuff at google.com
Tue Oct 16 08:52:35 PDT 2012


Ping!
There are several bits that had to be touched, but the change is very
straightforward.

On Thu, Oct 11, 2012 at 2:53 PM, Derek Schuff <dschuff at google.com> wrote:
> Background:
> Because PNaCl bitcode must be target-independent, it uses some
> different bitcode representations from other targets (e.g. byval and
> sret for structures). This means that without additional type
> information, it cannot meet some native ABI requirements for some
> targets (e.g. passing structures containing unions by value on
> x86-64). To allow generation of code which uses the correct native
> ABIs, we also support triples such as x86_64-nacl, which uses
> target-dependent IR (as opposed to le32-nacl, which uses byval and
> sret).
>
> To allow interoperation between the two types of code, this patch adds
> a calling convention attribute to be used in code compiled with the
> target-dependent triple, which will generate code using the le32-style
> bitcode. This calling convention does not need to be explicitly
> supported in the backend because it determines bitcode representation
> rather than native conventions (the backend just needs to undersand
> how to handle byval and sret for the Native Client OS).
>
> This patch implements __attribute__((pnaclcall)) to generate calls in
> bitcode according to the le32 bitcode conventions, an attribute which
> is accepted by any Native Client target, but issues a warning
> otherwise.
>
> Please take a look, thanks.
> -Derek



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